Technology
Sony PlayStation to Use AI for Frame Generation in Future Games
Sony plans to implement machine learning-based frame generation technology in future PlayStation platforms. The technology will use AI to create new frames, improving perceived image quality, according to PlayStation 5 lead architect Mark Cerny.
Sony is planning to integrate AI-driven frame generation into its PlayStation platforms, according to Mark Cerny, the lead architect of the PlayStation 5. The technology will allow the console to use artificial intelligence to generate new frames between rendered ones, potentially creating smoother image quality. Cerny suggested the technology is not planned for release this year and anticipates discussing it further in the future. It is unclear whether this technology will be introduced with the PS5 Pro or if it will be a feature of the next-generation Sony PS6, which may be delayed. The PS5 already uses AMD FSR3 frame generation in some games, although it lacks machine learning support.
Key Facts
- Mark Cerny announced that future PlayStation platforms will use machine learning for frame generation.
- The new technology will use AI to create new frames between rendered frames.
- The AI frame generation aims to improve the perceived image quality during gameplay.
- The implementation of AI frame generation may introduce some lag.
- Cerny declined to comment if the tech will come to the PS5 Pro.
- The next-gen Sony PS6 was previously teased to include ray tracing hardware called Radiance Cores.
- Cerny previously suggested that the PS6 would not arrive before 2027.
- The PS5 currently offers AMD FSR3 frame generation in some games.